Thankfully, leaving and reentering the level fixed this issue, but now my game has an additional 10 gems stuck on it. I googled the glitch and found out I wasn't the only one who experienced this, and a few others over at reddit had the same issue too. I only ran into two during my play-through, the first one being in Zephyr where the final 10 gems I needed didn't show up. What did effect gameplay wree a number of glitches I experienced. With reignited, I've gone back to loving skateboarding and can't begin to explain how much time I've wasted spent skating around Enchanted Towers. Skateboarding was something I loved as a kid, but dreaded when I got older because the controls just felt clunky. The skateboarding in the third game are great, now much easier to control, and much harder to wipe out. Other than that, most of the other controls feel tight and incredibly responsive. Instead I opted to swim underwater the slow way - which gave me more control - only charging when I needed to charge an enemy or break a pot and even that was difficult at times. In the original games, I found myself charging around underwater with no problems, but whenever I tried to charge underwater in reignited, I'd always hit a wall. With the addition of the new camera, I found swimming to be a less than enjoyable experience, feeling floaty and slippery. What feels odd though, are the new swimming mechanics. Moving around and gliding feels better than ever, as does charging once you get used to it. On the topic of controls, let's talk about how they feel. It's amazing seeing that every single dragon, which only have a few seconds of screen-time, manage to have so much personality attached to them. The Dragons from the Artisans world all sport an artsy look, the Dragons from the Peace Keepers world all look battle-ready, the Magic Crafters Dragons are filled with magic, and so on. The amount of detail and depth put into the worlds is phenomenal, with each Dragon having it's own look and personality, rather than a recycled pallet swap. Somehow, Toys for Bob have made the first game feel just as incredible as the latter two games, despite it's lack of content. Whenever I replayed the original trilogy, I dreaded doing so, only because I wanted to play them in order, and the first game always felt the most boring out of the three. Hopefully this is something that's fixed up with a potential Switch release. However if you are someone who does not have the fastest internet connection, this is something worth considering. This was something a lot of fans were mad about when news first broke, and admittedly it's something I'm still not that happy about, but at the end of the day I have access to all three games, it just required a little extra effort. The "patch" for the download is around 15GB, so for those with slow internet connections, it may take a while for them to download the games and be able to play the sequels. To kick things off, you'll notice you'll need to download both games 2 and 3 if you buy a physical copy of the game. But does the remaster live up to the hype? Let's find out! Fans were incredibly hyped for this game, yet still wanted it to stay true to the originals. After a few rumblings earlier this year, the Spyro Reignited Trilogy was officially confirmed to be in the makings by Toys For Bob, and the flood gates opened. A Spyro remaster is something fans (myself included) have wanted for an eternity now.
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